sphere { <0,0,0>, 0.5 

        texture { pigment{ color rgb<1.00, 0.55, 0.00>}
                  finish { phong 1.0 reflection 0.00}
                } // end of texture

          scale<1,1,1>  rotate<0,0,0>  translate<0,0.5,0>  
       }  // end of sphere ----------------------------------- 

